Learning how to use Brimstone might seem easy, as Brimstone is one of the most user-friendly heroes in Valorant but knowing how to use Brimstone efficiently might take some time to get used to. His Sky Smokes are one of the most cost-efficient abilities in the game and his other abilities are great too. In this Brimstone character guide, you will learn how to use his abilities to optimally.
|Valorant - Brimstone Abilities|
|Ability 1 'Q'||Cost||Description|
|Stim Beacon||$100 - 1 Charge||EQUIP a stim beacon. FIRE to toss the stim beacon in front of Brimstone. Upon landing, the stim beacon will create a field that grants players RapidFire.
Used mainly on stationary positions and on attack entry points as support.
|Ability 2 'E'||Cost||Description|
|Incendiary||$200 - 1 Charge||EQUIP an incendiary grenade launcher. FIRE to launch a grenade that detonates as it comes to a rest on the floor, creating a lingering fire zone that damages players within the zone.
Used mainly on planted spikes and corners
|Ability 3 'C'||Cost||Description|
|Sky Smokes||$100 - 3 Charges||EQUIP a tactical map. FIRE to set locations where Brimstone’s smoke clouds will land. ALTERNATE FIRE to confirm, launching long-lasting smoke clouds that block vision in the selected area.
Used mainly on hard to reach areas where other line of sight blockers cannot reach.
|Ability 4 'X'||Cost||Description|
|Orbital Strike||6 Points||EQUIP a tactical map. FIRE to launch a lingering orbital strike laser at the selected location, dealing high damage-over-time to players caught in the selected area.
Used mainly at spikes and also effective on entry points to force out enemies due to its large radius
How to Use Sky Smokes
Brimstone’s greatest asset are his smokes because he rarely gets exposed to danger during the set up. Mostly on the defender side, find and communicate where your team wants to position and which areas they want to secure on the map
Here is a situation where Brimstone’s Sky Smokes can be used efficiently:
Your teammates have all relocated to help the A Site. The enemy still has the option to pull out from pushing A and have others waiting in B to push out.
As Brimstone, you would want to place your smokes at the enemy’s exit point. If they choose to push through that smoke from B Main, they would be open to more angles on the defender side and would be forced to choose to cover one angle.
With the smoke in play, you can choose to cover B Rafters and have a better chance of defending B Site alone or at least get a pick off before going down.
Brimstone’s Sky Smokes are very powerful on the attacking side as they can reach places like A Rafters in Ascent, A Window in Bind, A Heaven in Haven, A Screens and A Rafters in Split.
All these areas mentioned are very powerful positions to hold on the defending side and Brimstone can block it without any risk and with perfect precision.
Be careful when using all smokes at once when pushing through sites. It may easily work but one area controlling ability like Viper’s Toxic Screen or Phoenix’s Blaze can stop the push and you will be left with no more charges to support the team.
How to Use Orbital Strikes and Incendiary
Both of these abilities are quite similar because both of them are used as a tool to force people out of their positions. Orbital Strike is Brimstone’s ‘Ultimate’, so be careful when using it because sometimes you can easily use an incendiary to do the job.
Orbital Strike is more precise, covers a larger radius and has a longer reach. You will mainly use it to prevent the spike being planted or the spike being defused. This will give you heaps of time to either get back on defense or forces the enemy to stop defusing and potentially lose the round.
Incendiary is often used at entry points to filter out positions where the enemy could be. Once you have confirmed a certain area clear because of the incendiary, you can focus more on the other angles.
How to Use Stim Beacons
It is obvious that the Stim Beacons are used when you are aware that there is an incoming fight and you are holding a stationary position in the area. It gives you more control, reload speed and fire rate.
People might overlook the possibility of using this as an attacker as it can still provide incredible value for teammates. The Rapid Fire buff still lasts for 4 seconds after exiting the Stim Beacon’s area. This can help entry fraggers such as Breach, Phoenix or Reyna fight at an advantage when attacking entry points.
Brimstone Agent Tips and Tricks – Summary
- Place Sky Smokes at the edge of the exit points
- Orbital Strikes for planted spikes
- Incendiary for corners
- Stim Beacons can be used offensively for a 4 second buff Orbital Strikes for planted spikes
His ability to block line of sight with little risks and absolute precision at the cost of $100 each is definitely one of the most valuable abilities in the game. His ultimate also has the ability to win a round all by himself when used correctly. Overall, Brimstone is a staple in almost every team composition.